A collection of (mostly) rendering and game engine related blogs, in no specific order. I used to have a couple of these as RSS feeds on a now defunct feed aggregator, and until I take the time to input them all into a working one, this post will have to do. Please let me know of you know of any swell blog that are missing!
[Additions by Kyle Hayward, Kostas Anagnostou, Aras Pranckevičius, Tom Forsyth, Jhonny Göransson, @TheEpsylon, Dave Permen and Dan Parsonson.]
Industry People
- Diary of a Graphics Programmer - Wolfgang Engel , ShaderX and GPU Pro books editor legend, currently CEO of Confetti.
- Self Shadow - Stephen Hill , 3D Technical Lead at Ubisoft.
- CodeItNow - Rory Driscoll , Lead Game Programmer at Sony Santa Monica.
- repilogue - Johan Andersson , Software Architect in the Frostbite engine team at DICE.
- markus buretorp - Markus Buretorp, Software Engineer at Machinegames.
- humus - Emil Persson , Head of Research at Avalanche Studios.
- beautifulpixels - Vincent Scheib , Games and Graphics Dev. Google Chrome Games.
- Shawn Hargreaves Blog - Shawn Hargreaves , Works at Microsoft on Windows Phone.
- direct to video - Matt Swoboda, aka Smash of demogroup Fairlight, developer at United Visual Artists.
- Aras Blog - Aras Pranckevičius , Rendering dude at Unity Technologies.
- Graphic Rants - Brian Karis , Senior Graphics Programmer at Epic Games.
- Graphics Runner - Kyle Hayward , graphics programmer at EA Tiburon.
- The Instruction Limit - Renaud Bédard , developer at CAPY GAMES.
- DEADC0DE - c0de517e/AngeloPesce , Rendering Technical Director at Activision.
- Jon Olicks Blog - Jon Olick , older blog, work at Red 5 Studios.
- Deja VU - Daniel Collin , Sr Software Engineer on the Frostbite rendering team.
- Joost’s Dev Blog - Joost van Dongen , lead programmer of Ronimo Games.
- Timothy Lottes Blog - Timothy Lottes , render team at Epic.
- Sébastien Lagarde - Sébastien Lagarde , senior rendering programmer at DICE.
- cbloom rants - Charles Bloom, from RAD Game Tools.
- el trastero - Iñigo Quilez , TD at Pixar.
- TojiCode - Brandon Jones , Chrome WebGL developer at Google.
- Industrial Arithmetic - Simon Green , Graphics programmer at NVIDIA
- Light is Beautiful - Julien Guertault , Lead programmer at Gameloft Tokyo.
- Miles Macklin’s Blog - Miles Macklin , physics programmer working for NVIDIA.
- Stumbling Toward ‘Awesomeness’ - Christopher Evans, Art Technical Director at Crytek.
- Syntopia - Mikael Hvidtfeldt Christensen , Senior Scientific Developer at CLC bio.
- The Danger Zone - Matt Pettineo , graphics programmer at Ready At Dawn Studios.
- The ryg Blog - Fabian Giesen , programmer at RAD Game Tools and member of demogroup farbrausch.
- ZigguratVertigo’s Hideout - Colin Barré-Brisebois , senior graphics programmer at Warner Brothers Games Montréal.
- I’m doing it wrong - Tom Madams, Software Engineer at Google.
- Jorge Jimenez Real-Time Graphics R&D - Jorge Jimenez , Real-Time Graphics Researcher at Activision Blizzard.
- Mikkelsen and 3D Graphics - Morten S. Mikkelsen, principal programmer at Crystal Dynamics.
- Nathan Reed’s Blog - Nathan Reed , graphics programmer at NVIDIA.
- Sebh’s Blog - Sébastien Hillaire , Rendering Engineer at DICE.
- Steve McAuley Computer graphics in the real world - Steve McAuley , graphics programmer at Ubisoft Montreal.
- Rastergrid Blogosphere - Daniel Rákos , Member of Technical Staff at AMD.
- Martin Codes - Martin Ecker , principal graphics programmer at High Moon Studios.
- spuify - Steven Tovey , endering APIs and Performance Tools at Sony Advanced Technology Group.
- Interplay of Light - Kostas Anagnostou , senior graphics programmer at Radiant Worlds.
- Solid Angle - Steve Anichini , Principal Graphics Programmer at Irrational Games.
- Simon’s Graphics Blog - Simon Brown , PS4 graphics coder at Media Molecule.
- Simon’s Tech Blog - Simon Yeung, Senior Game Programmer at Insoft Development Limited.
- Blind Renderer - Pope Kim , Senior Rendering Programmer.
- TomF’s Tech Blog - Tom Forsyth , Software Architect at Oculus VR.
- Lia-Sae’s Blog - Amandine Coget , associate software engineer at DICE.
- rgba32 - Mark Lee , Senior Software Engineer at DreamWorks Animation.
- Yosoygames - Matías N. Goldberg , freelance software developer at Yosoygames.
- Icare3D Blog - Cyril Crassin , research scientist at NVIDIA.
- John Ratcliff’s Code Suppository - John Ratcliff , software engineer for NVIDIA.
- Ramblings in Valve Time - Michael Abrash, Developer at Valve Software.
- Procedural World - Miguel Cepero , developer and CEO at Voxel Farm.
- Ray Tracey’s blog - Sam Lapere, Project Manager at OTOY New Zealand.
- I-Novae Studios - Keith Newton , CEO at I-Novae Studios.
- Pixelnerve - Victor Martins , graphics programmer at Pixelnerve.
- John White 3D - John White , Senior Software Engineer at Black Tusk Studios.
Development Studios
- bitsquid: development blog - Bitsquid , a Swedish game engine developer, founded by former lead engineers of Grin.
- Unigine crew - Non-official blog of Unigine development crew .
- Molecular Musings - Development blog of Molecule Engine, run by Stefan Reinalter .
- NVIDIA Game & Graphics Development - Game & Graphics Development Blog on NVIDIA Developer Zone.
Books and Academic Related
- Real-Time Rendering Blog - Blog for the book “Real-Time Rendering” by Tomas Akenine-Möller, Eric Haines and Naty Hoffman.
- 3D Engine Design for Virtual Globes - Blog for the book “3D Engine Design for Virtual Globes” by Patrick Cozzi and Kevin Ring.
- Casual Effects - Morgan McGuire , Associate Professor at Williams College.
- Game Engine Architecture - Blog for the book “Game Engine Architecture” by Jason Gregory , Lead Programmer at Naughty Dog.
- Voxelium - Attila Tamás Áfra , PhD student in computer science at Budapest University of Technology and Economics.
- Pete Shirley’s Graphics Blog - Pete Shirley, Adjunct Professor at University of Utah.
Indie Game Dev
- The Witness Development Blog - Indie game being developed partly by Jonathan Blow of Braid fame.
- Wolfire Games - Wolfire Games , inde game developers creating their own engine and asset pipeline for their game Overgrowth.
- Gamedev Coder Diary - Maciej Sawitus, indie game developer at Pixel Elephant.
- COPYPASTEPIXEL - Stefan Kamoda, covering development of his game Rust and several rendering techniques (light volumes, global illumination etc).
- Sander’s Blog - Sander van Rossen , developer of indie iOS game Zombie Gunship.
Miscellaneous
- #AltDevBlog - Game dev blog of different authors with occasional rendering related posts, run by Harriet and Mike Acton .
- Scali’s OpenBlog™ - Scali Bohemiq .
- john-chapman-graphics - John Chapman.
- FABIEN SANGLARD’S WEBSITE - Fabien Sanglard .